Ch. 1. The Project Plan -- Ch. 2. Character Libraries -- Ch. 3. Storyboards and Animatics -- Ch. 4. Setting Up Your FLA -- Ch. 5. Plug-ins and Extensions -- Ch. 6. Frame by Frame Animation -- Ch. 7. Animating With Tweens -- Ch. 8. Animation Special Effects -- Ch. 9. Why Use After Effects? -- Ch. 10. After Effects and Camera Mechanics -- Ch. 11. Making Flash Not Look Like Flash -- Ch. 12. Tips and Tricks
Summary
Provides information on using Flash for 2-D character animation, covering such topics as storyboard and animatics, plug-ins and extensions, special effects, After Effects, and camera mechanics
Analysis
programmeren
programming
computerwetenschappen
computer sciences
Information and Communication Technology (General)