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Subjects (1-50 of 1871)
Computer graphics
2
Book
1992

3-D computer animation


Vince, John (John A.)

Wokingham, Eng. ; Reading, Mass. : Addison-Wesley, [1992]

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 W'PONDS  006.696 Vin/Tdc  AVAILABLE
3
E-book
2012

3D animation essentials


Beane, Andy.



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6
E-book
2016

3D CAD with Autodesk 123D : designing for 3D printing, laser cutting, and personal fabrication


Au, Jesse Harrington, author
First edition
San Francisco, CA : Maker Media, 2016

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9
Book
2011

3D for graphic designers


Connell, Ellery, 1978-
First edition
Indianapolis, IN : Wiley Pub., [2011]

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 W'PONDS  006.693 Con/Tfg  AVAILABLE
 MELB  006.693 Con/Tfg  AVAILABLE
10
E-book
2011

3D for Graphic Designers


Connell, Ellery



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11
E-book
2001

3D Game Art F/X and Design


Ahearn, Luke, author



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13
Book
2005

3D game engine architecture : engineering real-time applications with Wild Magic


Eberly, David H.

Amsterdam ; Boston : Morgan Kaufman Publishers, [2005]

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 W'PONDS  794.81526 Ebe/Tge  AVAILABLE
16
Book
2007

3D game engine design : a practical approach to real-time computer graphics


Eberly, David H.
Second edition
San Francisco, CA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], [2007]

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 MELB  794.81526 Ebe/Tge 2007  AVAILABLE
19
E-book
2017

3D game environments : create professional 3D game worlds


Ahearn, Luke, author
Second edition
Boca Raton : CRC Press, 2017

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20
Book
2004

3D game programming all in one


Finney, Kenneth C.

Boston, MA : Thomson/Course Technology, [2004]

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 W'PONDS  794.81526 Fin/Tgp  AVAILABLE
 MELB  794.81526 Fin/Tgp  AVAILABLE
21
E-book
2012

3D game textures : create professioal game art using Photoshop


Ahearn, Luke.
Third edition
Waltham, MA : Focal Press, [2012]

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24
E-book
2016

3D game textures : create professional game art using Photoshop


Ahearn, Luke, author.
Fourth edition
Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]

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25
Book
2001

3D games : real-time rendering and software technology


Watt, Alan H., 1942-
First edition
New York : ACM Press ; Harlow, England ; New York : Addison-Wesley, 2001

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 W'PONDS  794.81693 Wat/Tdg 2001  AVAILABLE
 MELB  794.81693 Wat/Tdg 2001  AVAILABLE
26
Book
2003

3D games. animation and advanced real-time rendering


Watt, Alan H., 1942-

Harlow, England ; New York : Addison-Wesley, 2003

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 MELB  794.81693 Wat/Tdg  2  AVAILABLE
 MELB  794.81693 Wat/Tdg  2  AVAILABLE
28
Book
2000

3D graphics : a visual approach


Wolfe, R. J. (Rosalee Jean)

Melbourne : Oxford University Press, 2000

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 W'PONDS  006.693 Wol/Tdg  AVAILABLE
29
30
Book
2000

3D graphics programming : games and beyond


Savchenko, Sergei.

Indianapolis, Ind. : Hemel Hempstead : Sams ; Prentice Hall, 2000

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 W'PONDS  006.693 Sav/Tdg  AVAILABLE
31
E-book
2007

3D imaging for safety and security


Workshop on Advanced 3D Imaging for Safety and Security (2005 : San Diego, Calif.)



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32
E-book
2022

3D imaging -- Multidimensional signal processing and deep learning : multidimensional signals, images, video processing and applications.


International Conference on 3D Imaging -- Multidimensional Signal Processing and Deep Learning (3rd : 2021 : Kunming, China)



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33
E-book
2021

3D imaging technologies -- Multi-dimensional signal processing and deep learning : mathematical approaches and applications.


International Conference on 3D Imaging Technologies -- Multi-Dimensional Signal Processing and Deep Learning (2nd : 2020 : Kunming, China)

Singapore : Springer, 2021

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34
E-book
2021

3D imaging technologies -- multidimensional signal processing and deep learning : methods, algorithms and applications.


International Conference on 3D Imaging Technologies -- Multidimensional Signal Processing and Deep Learning (2nd : 2020 : Kunming, China)

Singapore : Springer, 2021

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36
Book
2002

3D math primer for graphics and game development


Dunn, Fletcher.

Plano, Tex. : Wordware Pub., [2002]

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 W'PONDS  006.6 Dun/Tdp  AVAILABLE
 MELB  006.6 Dun/Tdp  AVAILABLE
37
Book
2011

3D math primer for graphics and game development


Dunn, Fletcher.
Second edition
Natick, Mass. : A K Peters ; London : Taylor & Francis [distributor], 2011

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 W'PONDS  006.6 Dun/Tdp 2011  DUE 03-05-24
 MELB  006.6 Dun/Tdp 2011  AVAILABLE
 MELB  006.6 Dun/Tdp 2011  AVAILABLE
39
E-book
2019

3D Modeling and Animation A Primer


Chandramouli, Magesh



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43
E-book
2012

3D Movie Making


Mendiburu, Bernard, author
1st edition
Routledge, 2012

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44
E-book
2014

3D Printing with RepRap Cookbook


Salinas, Richard



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46
Book
2001

3ds max 4 bible


Murdock, Kelly.

New York, N.Y. : Hungry Minds ; United Kingdom : Transworld [distributor], [2001]

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 MELB  006.686 Three Mur/Tmf  AVAILABLE
47
E-book
 

3DS MAX 4 in Depth


McFarland, Jon



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48
E-book
2006

3DS Max 8 fundamentals


Boardman, Ted



Rating:

 
50
E-book
2008

3ds max 2008 bible


Murdock, Kelly L



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