xi, 212 pages : illustrations (some color) ; 22 cm
Contents
Introduction: surpassing the real / Philip Hayward and Tana Wollen -- The bigger the better: from Cinemascope to IMAX / Tana Wollen -- Computer technology and special effects in contemportary cinema / Robin Baker -- Towards higher definition television / Jean-Luc Renaud -- Multimedia / Frank Rickett -- Refiguring culture / Timothy Binkley -- Interactive games / Leslie Haddon -- The genesis of virtual reality / Rebecca Coyle -- Virtual reality: beyond Cartesian space / Sally Pryor and Jill Scott -- Situating Cyberspace: the popularisation of virtual reality / Philip Hayward
Analysis
Films (Motion pictures)
CINEMASCOPE
COMPUTER GRAPHICS
COMPUTERS AND THE CINEMA
DIGITAL TECHNOLOGY
HIGH DEFINITION TV
IMAX
MULTIMEDIA
SPECIAL EFFECTS
TECHNICAL DEVELOPMENTS
TECHNOLOGY AND THE CINEMA
VIDEO GAMES
VIRTUAL REALITY
Notes
Includes bibliographical references and index
Bibliography
Includes bibliographical references and index
Credits
At foot of t.p.: The Arts Council of Great Britain