Description |
1 online resource |
Contents |
Intro; Table of Contents; Acknowledgments; Preface to the Revised Edition; Preface; 1. Accelerationism; 2. The Adorno Paradox; 3. Against Method; 4. Analog/Digital Splice; 5. Blood, Simple; 6. Boredom and Analog Nostalgia; 7. The Digital Spectacular; 8. Disposable Aesthetics; 9. DV Humanism; 10. Filmless Films; 11. Frame Dragging; 12. The Ideology of the Long Take; 13. Image/Text; 14. Incompleteness; 15. Interfaces; 16. iPod Experiment; 17. Ironic Mode; 18. Looking at Yourself Looking; 19. The Lost Underground; 20. Love in the Time of Fragments; 21. Media as Its Own Theory; 22. Mobile Viewing |
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23. Moving Space in the Frame, and a Note on Film Theory; 24. Natural Time; 25. Nonlinear; 26. Paranormal Activity 2; 27. Pausing; 28. Punk; 29. Realism; 30. Real Time; 31. The Real You; 32. The Reality Industrial Complex; 33. Remainders; 34. Sampling; 35. Secondary Becomes Primary; 36. Self-Deconstructing Narratives; 37. Shaky Camera; 38. Shoot!; 39. Simultaneous Cinema; 40. Small Screens; 41. Target Video; 42. Time, Memory; 43. Time-Shifting; 44. Timesis: Skimming and Skipping; 45. Undirected Films; 46. Viewer Participation; 47. Virtual Humanism: Part 1; 48. Virtual Humanism: Part 2 |
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49. Visible Language, Spring 1977; 50. Interpreting Film Images Through Randomized Constraint: The Blue Velvet Project; Filmography; Bibliography |
Bibliography |
Includes bibliographical references and filmography |
Notes |
Online resource; title from PDF title page (EBSCO, viewed January 3, 2018) |
Subject |
Motion pictures -- Philosophy
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Motion pictures -- Technological innovations
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Digital cinematography.
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PERFORMING ARTS -- Reference.
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Digital cinematography
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Motion pictures -- Philosophy
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Motion pictures -- Technological innovations
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Form |
Electronic book
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ISBN |
9780231851183 |
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0231851189 |
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