Description |
1 online resource (viii, 256 pages) : illustrations |
Contents |
Posthumanism after Akira. Reading rhizomatically -- Machinic desires, desiring machines, and consensual hallucinations -- Machinic desires : Hans Bellmer's dolls and the technological uncanny in Ghost in the shell 2: innocence. An overview of innocence -- "Once their strings are cut, they easily crumble" -- From puppets to automata -- The uncanny mansion -- The dolls of Hans Bellmer -- Bellmer/Oshii -- On the innocence of dolls, angels, and becoming-animal -- Desiring machines: biomechanoid eros and other. Techno-fetishes in Tetsuo: the iron man and its precursors -- The birth of sexy robots -- After Metropolis, before Tetsuo: un chien andalou -- Giger's biomechanoids, erotomechanics, and metal fetishists -- The "regular-size" monsters of Matango -- Mutating from the inside out: The fly -- "Long live the new flesh": Videodrome -- The tentacle motif from Hokusai to Tetsuo -- Envisioning the machine-city after Blade runner -- Confrontations with the salaryman model: resisting hegemonic masculinity and state-sponsored capitalism -- Coda: co-opting Tetsuo in Tetsuo II: body hammer -- Consensual hallucinations and the phantoms of electronic presence in Kairo and Avalon. Letting in ghosts, shutting out the sun -- Into the mise en abyme: spectral flows and the forbidden room -- The human stain: suicide in the shadow of Hiroshima -- Avalon and "borderline cinema" -- The society of the spectacle -- The surrealism of (virtually) everyday life -- "Welcome to class real" -- Conclusion. Software in a body: critical posthumanism and Serial experiments Lain. A shōjo named lain -- E-mail from the dead -- Doppelgängers in cyberspace -- Desiring disembodiment -- The question of resistance |
Summary |
Engaging some of the most canonical and thought-provoking anime, manga, and science fiction films, Tokyo Cyberpunk offers insightful analysis of Japanese visual culture. Steven T. Brown draws new conclusions about the cultural flow of art, as well as important technological issues of the day |
Bibliography |
Includes bibliographical references (pages 229-246) and index |
Notes |
English |
|
Print version record |
Subject |
Animated films -- Japan -- History and criticism
|
|
Science fiction films -- Japan -- History and criticism
|
|
Cyberpunk culture -- Japan
|
|
Literature and technology -- Japan
|
|
Comic books, strips, etc. -- Japan -- History and criticism
|
|
ART -- Performance.
|
|
ART -- Reference.
|
|
Performing Arts.
|
|
Animated films
|
|
Comic books, strips, etc.
|
|
Cyberpunk culture
|
|
Literature and technology
|
|
Science fiction films
|
|
Japan
|
Genre/Form |
Criticism, interpretation, etc.
|
Form |
Electronic book
|
ISBN |
9780230110069 |
|
0230110061 |
|