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E-book
Author Visser, Beth A., author

Title Investigating psychopathic behavior using the Sims 3 video game / Beth A. Visser, Mirna Batinic, Narnia Worth and Angela Book
Published London : SAGE Publications Ltd, 2021
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Sage Research Methods Cases    View Resource Record  

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Description 1 online resource
Series SAGE research methods cases
Summary In the article, "Psychopathic Sims: Testing the cheater-hawk hypothesis in a video game," we used "The Sims 3" video game to investigate psychopathic traits. Our participants completed a self-report psychopathy inventory, but also played a Sims 3 video game, interacting with virtual characters we had given different personality traits. Game play was recorded so that we were able to count interactions of various types. Using this methodology, we found that individuals who reported higher levels of psychopathic traits were more apt to use "mean" and aggressive interactions in general, and particularly toward the "dove" character. We concluded that video games are a useful research method, particularly when the interactions of interest (i.e., aggression) are unsuitable for "real-life" behavioral observation
Bibliography Includes bibliographical references and index
Notes Description based on XML content
SUBJECT Sims 3 (Computer game) http://id.loc.gov/authorities/names/n2009061643
Sims 3 (Computer game) fast http://id.worldcat.org/fast/01792652
Subject Psychology, Pathological.
Psychopaths.
Psychology, Pathological.
Psychopaths.
Form Electronic book
Author Batinic, Mirna, author
Book, Angela, author
Worth, Narnia, author
ISBN 1529759439
9781529759433