Description |
1 online resource (548) |
Contents |
Game production process -- Asset creation : Maya scenography modeling -- Asset creation : Maya scenography UV mapping -- Asset creation : Maya scenography texturing -- Asset creation : unity scenography importing -- Asset creation : unity scenography creation tools -- Asset creation : advanced shading, lighting, and baking -- Asset creation : Maya character creation -- Asset creation : Maya character UV mapping and texturing -- Asset creation : Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user interface -- Unity triggers -- Unity raycasting -- Unity prefabs and instantiation -- Unity : creating inventory systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds |
Summary |
Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year vet |
SUBJECT |
Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776
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Maya (Computer file) http://id.loc.gov/authorities/names/no00023998
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Unity (Electronic resource) blmlsh |
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Maya (Computer file) blmlsh |
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Maya (Computer file) fast |
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Unity (Electronic resource) fast |
Subject |
Video games -- Programming.
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Video games -- Design
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Three-dimensional display systems.
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three-dimensional.
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Video games -- Programming
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Three-dimensional display systems
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Video games -- Design
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Computerspiel
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Softwareentwicklung
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Dreidimensionale Computergrafik
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Unity Benutzeroberfläche
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Maya Programm, Computeranimation
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Form |
Electronic book
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ISBN |
1283164361 |
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9781283164368 |
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9780240818818 |
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0240818814 |
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9780240819013 |
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0240819012 |
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9781136126291 |
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1136126295 |
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9786613164360 |
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6613164364 |
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