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E-book

Title Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
Published Focal Press 2011
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Description 1 online resource (548)
Contents Game production process -- Asset creation : Maya scenography modeling -- Asset creation : Maya scenography UV mapping -- Asset creation : Maya scenography texturing -- Asset creation : unity scenography importing -- Asset creation : unity scenography creation tools -- Asset creation : advanced shading, lighting, and baking -- Asset creation : Maya character creation -- Asset creation : Maya character UV mapping and texturing -- Asset creation : Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user interface -- Unity triggers -- Unity raycasting -- Unity prefabs and instantiation -- Unity : creating inventory systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds
Summary Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year vet
SUBJECT Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776
Maya (Computer file) http://id.loc.gov/authorities/names/no00023998
Unity (Electronic resource) blmlsh
Maya (Computer file) blmlsh
Maya (Computer file) fast
Unity (Electronic resource) fast
Subject Video games -- Programming.
Video games -- Design
Three-dimensional display systems.
three-dimensional.
Video games -- Programming
Three-dimensional display systems
Video games -- Design
Computerspiel
Softwareentwicklung
Dreidimensionale Computergrafik
Unity Benutzeroberfläche
Maya Programm, Computeranimation
Form Electronic book
ISBN 1283164361
9781283164368
9780240818818
0240818814
9780240819013
0240819012
9781136126291
1136126295
9786613164360
6613164364