Description |
1 online resource (xxii, 197 pages) : illustrations |
Contents |
Not All Fun and Games : Challenges in Mathematical Modeling -- Looking for Car Keys Without Any Street Lights -- From Curses to Complexity: The Justification for Computational Modeling -- Why Everything Should Look Like A Nail : Deriving Parsimonious Encodings for Complex Games -- KKV Redux : Deriving and Testing Logical Implications -- A Short Conclusion |
Summary |
Mathematical models in the social sciences have become increasingly sophisticated and widespread in the last decade. This period has also seen many critiques, most lamenting the sacrifices incurred in pursuit of mathematical rigor. If, as critics argue, our ability to understand the world has not improved during the mathematization of the social sciences, we might want to adopt a different paradigm. This book examines the three main fields of mathematical modeling - game theory, statistics, and computational methods - and proposes a new framework for modeling. Unlike previous treatments which view each field separately, the treatment provides a framework that spans and incorporates the different methodological approaches. The goal is to arrive at a new vision of modeling that allows researchers to solve more complex problems in the social sciences. Additionally, a special emphasis is placed upon the role of computational modeling in the social sciences |
Bibliography |
Includes bibliographical references (pages 181-190) and index |
Subject |
Social sciences -- Mathematical models
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SOCIAL SCIENCE -- Methodology.
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Social sciences -- Mathematical models
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Computerunterstütztes Verfahren
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Mathematisches Modell
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Sozialwissenschaften
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Sociaal-wetenschappelijk onderzoek.
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Wiskundige modellen.
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Form |
Electronic book
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ISBN |
9780511345180 |
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0511345186 |
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9780511510588 |
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0511510586 |
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9780521853620 |
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0521853621 |
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9781139131421 |
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1139131427 |
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9780521619134 |
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0521619130 |
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