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Book Cover
E-book
Author McKinley, Michael (Michael T.)

Title Maya studio projects : game environments and props / Michael McKinley
Published Indianapolis, Ind. : Wiley Pub., ©2010

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Description 1 online resource (xiii, 273 pages) : illustrations (chiefly color)
Series Sybex serious skills
Serious skills.
Contents Walls, ceilings, and floors -- Foliage -- Weapons -- Vehicles -- Buildings -- Illuminators -- Ambient movement -- Putting it all together -- Pro tips
Summary "Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art"--Resource description page
Notes Print version record
SUBJECT Maya (Computer file) http://id.loc.gov/authorities/names/no00023998
Maya (Computer file) blmlsh
Maya (Computer file) fast
Subject Computer animation.
Video games -- Programming.
Digital video.
Computer graphics
Simulation games.
Computer Graphics
computer animation.
computer graphics.
COMPUTERS -- Digital Media -- Video & Animation.
Computer animation
Video games -- Programming
Computer graphics
Digital video
Simulation games
Form Electronic book
LC no. 2009043717
ISBN 9780470609316
0470609311
9780470609330
0470609338