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Book Cover
Author Strothotte, Thomas, 1959-

Title Non-photorealistic computer graphics : modeling, rendering, and animation / Thomas Strothotte, Stefan Schlechtweg
Published San Francisco, Calif. : Morgan Kaufmann, ©2002


Description 1 online resource (xxi, 470 pages) : illustrations (some color)
Series Morgan Kaufmann series in computer graphics and geometric modeling
Morgan Kaufmann series in computer graphics and geometric modeling.
Contents Pixel manipulation of images -- Lines, curves, and strokes -- Simulating natural media and artistic techniques -- Stroke-based illustrations -- Working with 2.5D data structures -- Geometric models and their exploitation in NPR -- Lighting models for NPR -- Distorting non-realistic renditions -- Applications for NPR -- A conceptual framework for NPR
Summary Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrationsthanks to their ability to clarify, emphasize, and convey very precise meaningsoffer advantages over photographs. These fields include medicine, architecture, entertainment, education, geography, publishing, and visualization. Non-Photorealistic Computer Graphics is the first and only resource to examine non-photorealistic efforts in depth, providing detailed accounts of the major algorithms, as well as the background information and implementation advice readers need to make headway with these increasingly important techniques. Already, an estimated 10% of computer graphics users require some form of non-photorealism. Strothotte and Schlechtweg's important new book is designed and destined to be the standard NPR reference for this large, diverse, and growing group of professionals. *Hard-to-find information needed by a wide range and growing number of computer graphics programmers and applications users. *Traces NPR principles and techniques back to their origins in human vision and perception. *Focuses on areas that stand to benefit most from advances in NPR, including medical and architectural illustration, cartography, and data visualization. *Presents algorithms for two and three-dimensional effects, using pseudo-code where needed to clarify complex steps. *Helps readers attain pen-and-ink, pencil-sketch, and painterly effects, in addition to other styles. *Explores specific challenges for NPRincluding "wrong" marks, deformation, natural media, artistic technique, lighting, and dimensionality. *Includes a series of programming projects in which readers can apply the book's concepts and algorithms
Bibliography Includes bibliographical references (pages 409-427) and index
Notes Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. MiAaHDL
Print version record
digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
Subject Computer graphics
Rendering (Computer graphics)
Computer Graphics
computer graphics.
COMPUTERS -- Image Processing.
PHOTOGRAPHY -- Techniques -- Digital.
COMPUTERS -- Digital Media -- Graphics Applications.
Computer graphics
Rendering (Computer graphics)
Form Electronic book
Author Schlechtweg, Stefan.
ISBN 0585453764