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Author Hillegass, Aaron, author.

Title COCOA PROGRAMMING FOR MAC OS X SECOND EDITION Hillegass, Aaron
Edition 2nd edition
Published Addison-Wesley Professional, 2004

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Description 1 online resource (480 p.)
Contents Ch. 1. Cocoa : what is it? -- Ch. 2. Let's get started -- Ch. 3. Objective-C -- Ch. 4. Controls -- Ch. 5. Helper objects -- Ch. 6. Bindings and NSController -- Ch. 7. NSUndoManager -- Ch. 8. Archiving -- Ch. 9. Nib files and NSWindowController -- Ch. 10. User defaults -- Ch. 11. Using notifications -- Ch. 12. Using alert panels -- Ch. 13. Localization -- Ch. 14. Custom views -- Ch. 15. Images and mouse events -- Ch. 16. Responders and keyboard events -- Ch. 17. Working with fonts and NSAttributedString -- Ch. 18. Pasteboards and nil-targeted actions -- Ch. 19. Categories -- Ch. 20. Drag-and-drop -- Ch. 21. NSTimer -- Ch. 22. Sheets -- Ch. 23. Creating NSFormatters -- Ch. 24. Printing -- Ch. 25. Updating menus -- Ch. 26. Working with NSTextView -- Ch. 27. Creating interface builder palettes -- Ch. 28. AppleScript -- Ch. 29. Cocoa and openGL -- Ch. 30. Creating frameworks -- Ch. 31. GNUstep -- Ch. 32. end
Summary A new edition of this title is available, ISBN-10: 0321503619 ISBN-13: 9780321503619 The highly acclaimed introduction to Cocoa-recommended most by experienced Mac OS X developers now updated and expanded. Here's what critics said about the first edition: "Reading this book is the absolute best way to learn how to harness the power of this amazing technology." - Andrew Stone, President, Stone Design, www.stone.com "Make sure this is the first one you pick up. It's the best book for a beginning Cocoa programmer." -From the review on HyperJeff.net & "I love this book. The descriptions are clear, the examples logical. Everything a programmer needs to get up to speed on Cocoa." - Dave Mark, Editor, MacTech Magazine To help programmers develop applications for Mac OS X, Apple is now giving away XCode, Interface Builder, and the Cocoa frameworks-the tools used to create Safari, GarageBand, Mail, and the iApps. Cocoa® Programming for Mac® OS X, Second Edition, will give you a complete understanding of how to use these tremendously powerful tools and frameworks to write full-featured applications for the Mac. Guiding programmers through the key features of Cocoa, this book emphasizes design patterns that enable you to predict the behavior of classes you have never used before. Written in a tutorial format, it takes you step-by-step through the creation of six applications and an Interface Builder palette. Each project introduces several new ideas, and as each concept or technique is discussed, the author, drawing on his own extensive experience, shows you the right way to use it. Updated for Xcode and Mac OS X 10.3, new chapters in this second edition include coverage of OpenGL, AppleScriptability, the undo manager, creating frameworks, and a brief introduction to using GNUstep on Linux
Bibliography Includes bibliographical references (pages 427-428) and index
Notes Copyright © 2004 by Pearson Education, Inc. 2004
Issuing Body Made available through: Safari, an O'Reilly Media Company
Notes Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
English
digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
SUBJECT Mac OS. http://id.loc.gov/authorities/names/n96060065
Mac OS fast
Subject Operating systems (Computers)
operating systems.
Operating systems (Computers)
Engineering & Applied Sciences.
Computer Science.
Form Electronic book
Author Safari, an O'Reilly Media Company
LC no. 2004003054