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Book Cover
E-book
Author Edutainment (Conference) (4th : 2009 : Banff, Alta.)

Title Learning by playing : game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings / Maiga Chang [and others] (eds.)
Published Heidelberg : Springer, ©2009

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Description 1 online resource (xvii, 519 pages) : illustrations
Series Lecture notes in computer science, 0302-9743 ; 5670
LNCS sublibrary, SL 3 - Information systems and application, incl. Internet/Web and HCI
Lecture notes in computer science ; 5670.
LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.
Contents Interactions in Games -- Simulation and Animation -- Digital Museum and Digital Heritage -- Game Design and Development -- Social and Cultural Issues -- Storytelling and Narrative in Education -- Game-Based Learning/Training -- VR-Based Education/Training -- Vision and Imaging Technology in Games -- Educational Robot and Toy -- Augmented Reality in Education/Training -- Enriching Users' Edutainment through Embodied Video Interactive Games -- Researches on Educational Robots of Taiwan e-Learning and Digital Archives Program -- Researches on Innovative Design of Learning Software and Content
Summary With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9-11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA
Analysis computergrafie
computer graphics
computers
onderwijs
education
informatiesystemen
information systems
internet
samenleving
society
computerwetenschappen
computer sciences
man-machine interaction
gebruikersinterfaces
user interfaces
kunstmatige intelligentie
artificial intelligence
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
Bibliography Includes bibliographical references and index
Notes Print version record
Subject Computer-assisted instruction -- Congresses
Video games -- Congresses
Educational games -- Congresses
Active learning -- Congresses
Informatique.
Active learning
Computer-assisted instruction
Computer games
Educational games
Genre/Form proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Actes de congrès.
Form Electronic book
Author Chang, Maiga, 1974-
ISBN 9783642033643
3642033644