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Title Screen-based Art / edited by Annette W. Balkema, Henk Slager
Published Leiden ; Boston : BRILL, 2000

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Description 1 online resource
Series Brill Book Archive Part 1, ISBN: 9789004472495
Lier & Boog ; 15
Brill Book Archive Part 1, ISBN: 9789004472495
Lier & boog studies ; 15.
Contents Annette W. BALKEMA and Henk SLAGER: Prologue -- Marie-Luise ANGERER: New Technology and its Subject -- Annette W. BALKEMA: Desire for the Screen -- René BEEKMAN: Composing Images -- Raymond BELLOUR: Challenging Cinema -- Peter BOGERS: Limitations and Imperfections -- Joost BOLTEN: The Medium in the Middle -- Noël CARROLL: Forget the Medium! -- Sean CUBITT: The Chronoscope -- Cãlin DAN: Growing Old in New Media -- Honoré d'O: Theatrical Video -- Anne-Marie DUQUET: Scenography of the Image -- Ken FEINGOLD: Contextual Consciousness -- Symposium Filmic Images -- Chris DERCON: Still/A Novel -- Patricia PISTERS: Molecular Processes of Becoming -- Ed TAN: The Filmic Image as an Icon of Cultural Memory -- Ursula FROHNE: Illusions of Experience -- hARTware curators: Observations on Techno-Art -- Heiner HOLTAPPELS: Topicalism and the Design of Time -- Aernout MIK: Staged Situations -- Nicolaus SCHAFHAUSEN: Communication Torture -- Jeffrey SHAW: Media Art and Interactive Cinema -- Peter SLOTERDIJK: Neolithic Intelligence -- Barbara VISSER: Blurring Boundaries -- Siegfried ZIELINSKI: Time Machines -- Participants
Summary In the 21st century, the screen - the Internet screen, the television screen, the video screen and all sorts of combinations thereof - will be booming in our visual and infotechno culture. Screen-based art, already a prominent and topical part of visual culture in the 1990s, will expand even more. In this volume, digital art - the new media - as well as its connectedness to cinema will be the subject of investigation. The starting point is a two-day symposium organized by the Netherlands Media Art Institute Montevideo/TBA, in collaboration with the L&B (Lier en Boog) series and the Amsterdam School of Cultural Analysis (ASCA). Issues which emerged during the course of investigation deal with questions such as: How could screen-based art be distinguished from other art forms? Could screen-based art theoretically be understood in one definite model or should one search for various possibilities and/or models? Could screen-based art be canonized? What are the physical and theoretical forms of representation for screen-based art? What are the idiosyncratic concepts geared towards screen-based art? This volume includes various arguments, positions, and statements by artists, curators, philosophers, and theorists. The participants are Marie-Luise Angerer, Annette W. Balkema, René Beekman, Raymond Bellour, Peter Bogers, Joost Bolten, Noël Carroll, Sean Cubitt, Cãlin Dan, Chris Dercon, Honoré d'O, Anne-Marie Duquet, Ken Feingold, Ursula Frohne, hARTware curators, Heiner Holtappels, Aernout Mik, Patricia Pisters, Nicolaus Schafhausen, Jeffrey Shaw, Peter Sloterdijk, Ed S. Tan, Barbara Visser and Siegfried Zielinski
Bibliography Includes bibliographical references and index
Subject Art and motion pictures.
Video art.
video art.
Art and motion pictures
Video art
Form Electronic book
Author Balkema, Annette W., editor
Slager, Henk, editor
ISBN 9004495002
9789042008113
9042008113
9789004495005