Description |
1 online resource |
Series |
Routledge Advances in Game Studies ; 8 |
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Routledge advances in game studies ; 8.
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Contents |
Half Title; Title Page; Copyright Page; Table of Contents; List of Figures and Tables; 1 Multiplayer and Beyond: Witnessing the Evolution of Gaming; PART I Social Forms of Gaming; 2 From Social Play to Social Games and Back: The Emergence and Development of Social Network Games; 3 Identifying Social Forms of Flow in Multiuser Video Games; 4 Envisioning the Other: A Grounded Exploration of Social Roles in Digital Game Play; PART II Online Gaming; 5 Multiplayer Games as the Ultimate Communication Lab and Incubator: A Multimedia Study |
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6 The MMORPG Designer's Journey: Casualization and its Consequences for Social Interactions7 Multiplayer Features and Game Success; PART III Gender Issues in Gaming Communities; 8 Sexism in Video Games and the Gaming Community; 9 Women Are From FarmVille, Men Are From ViceCity: The Cycle of Exclusion and Sexism in Video Game Content and Culture; PART IV Games for Change; 10 The Key Features of Persuasive Games: A Model and Case Analysis; 11 "Resist the Dictatorship of Malygos on Coldarra Island!": Evidence of MMOG Culture in Taiwan's Sunflower Social Movement |
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12 Between Drudgery and "Promesse du Bonheur": Games and GamificationList of Contributors; Index |
Bibliography |
Includes bibliographical references and index |
Notes |
Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force. WlAbNL |
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Print version record |
Subject |
Video games -- Social aspects
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Shared virtual environments.
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GAMES -- Board.
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Shared virtual environments
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Videospiel
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Gemeinschaft
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Gesellschaftsspiel
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Form |
Electronic book
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Author |
Kowert, Rachel, editor
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Quandt, Thorsten, editor
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ISBN |
9781317243632 |
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1317243633 |
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9781317243625 |
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1317243625 |
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9781315629308 |
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1315629305 |
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