Description |
1 online resource (streaming video file) |
Summary |
Learn how to build an RPG game in Unity with player movement, "fog of war" style map reveals, and events triggered by motion |
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Learn how to move a player on a tile-based 2D map and use that movement to trigger events-creating a gaming experience similar to classic RPGs. In this course, Jesse Freeman builds upon the lessons learned in the Unity 5 2D: Random Map Generation: adding a player, moving the player from tile to tile, and making the camera follow the movement, as well as triggering events on the map. Jesse also shows how to add a "fog of war" effect that reveals parts of the map as the player moves around and explores, and how to detect and update the artwork for visited tiles |
Notes |
8/08/201612:00:00AM |
Cast |
Presenter: Jesse Freeman |
Notes |
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection |
Form |
Streaming video
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Author |
linkedin.com (Firm)
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