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Streaming video
Author Ferrone, Harrison speaker

Title Unity 5: Build a Character Dialogue System / with Harrison Ferrone
Published Carpenteria, CA linkedin.com, 2017

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Description 1 online resource (streaming video file)
Summary Learn how to build and implement narrative-driven games through a comprehensive narrative management system
Game programmers and designers are often left to fend for themselves when learning how to write, structure, and manage efficient event systems of their own making. This course has two goals: (1) to convey how fundamental programming patterns and industry standards apply to game development and (2) to equip developers with the theoretical tools needed to inject their projects with engaging narratives, resulting in emotional player investment that comes with story-driven gameplay. This course also covers story-driven game design theory, creating the building blocks of an interactive system, abstracting building blocks into a scalable management class, and more
Notes 2/23/201712:00:00AM
Cast Presenter: Harrison Ferrone
Notes Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection
Form Streaming video
Author linkedin.com (Firm)