Book Cover
Book
Author Abelson, Harold.

Title Turtle geometry : the computer as a medium for exploring mathematics / Harold Abelson, Andrea diSessa
Published Cambridge, Mass. : MIT Press, 1981
©1980

Copies

Location Call no. Vol. Availability
 W'PONDS  516.0078 Abe/Tgt  AVAILABLE
Description xx, 477 pages : illustrations ; 24 cm
Series MIT Press series in artificial intelligence
MIT Press series in artificial intelligence.
Contents Introduction to Turtle geometry -- Feedback, growth, and form -- Vector methods in Turtle geometry -- Topology of Turtle paths -- Turtle escapes the plane -- Exploring the cube -- A second look at the sphere -- Piecewise flat surfaces -- Curved space and general relativity -- Appendix A: Turtle procedure notation -- Appendix B: Writing Turtle programs in conventional computer languages
Summary Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates
Analysis Computer-assisted instruction
Geometry
Educational institutions Curriculum subjects Geometry Teaching Applications of digital computer systems
Notes Includes index
Subject Computer-assisted instruction.
Geometry -- Computer-assisted instruction.
Geometry -- Study and teaching.
Author DiSessa, Andrea A.
LC no. 80025620
ISBN 0262010631
0262510375 (paperback)