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Book Cover
Book
Author Gantzler, Todd.

Title Game development essentials : video game art / Todd Gantzler
Published Clifton Park, NY : Thomson/Delmar Learning, 2004

Copies

Location Call no. Vol. Availability
 W'PONDS  794.81526 Gan/Gde  AVAILABLE
 W'PONDS  794.81526 Gan/Gde  AVAILABLE
Description xvi, 280 pages : illustrations ; 25 cm
Contents Basic 3d -- Textures -- Polygon count -- Making the model for the texture - Introduction to polygon modeling and mapping -- Modeling with the procedural approach, control and flexibility in poly count -- Lofting -- Making the texture for the model - advanced modeling and texturing -- Box modeling in depth
Notes Includes index
Subject Computer games -- Programming.
Computer graphics.
Video games -- Design.
LC no. 2004007887
ISBN 1401840663